Blit(int tile_index, Rect *position, SDL_Surface *destination) | e2d::graphics::Tileset | |
GetFirstGid(void) | e2d::graphics::Tileset | |
GetImage(void) | e2d::graphics::Tileset | |
GetNumberOfTiles(void) | e2d::graphics::Tileset | |
GetProperty(int tile_index, string property) | e2d::graphics::Tileset | |
GetTileHeight(void) | e2d::graphics::Tileset | |
GetTileRefs(void) | e2d::graphics::Tileset | |
GetTileWidth(void) | e2d::graphics::Tileset | |
IsLogical(void) | e2d::graphics::Tileset | |
Load(const char *filename, int tile_width, int tile_height, int border=0, int spacing=0) | e2d::graphics::Tileset | |
Load(xml_node<> *node) | e2d::graphics::Tileset | |
Load(const char *filename) | e2d::graphics::Tileset | [static] |
Optimize() | e2d::graphics::Tileset |