Public Member Functions | |
bool | Process (Implementation *user_implementation, Utilities *Utils) |
Processes events. |
bool e2d::core::EventHandler::Process | ( | Implementation * | user_implementation, | |
Utilities * | Utils | |||
) |
Capture any event SDL throws, and calls the Implementation event handling methods.
user_implementation | the user-made game | |
Utils | see Utilities |