Public Member Functions | |
| bool | Process (Implementation *user_implementation, Utilities *Utils) |
| Processes events. | |
| bool e2d::core::EventHandler::Process | ( | Implementation * | user_implementation, | |
| Utilities * | Utils | |||
| ) |
Capture any event SDL throws, and calls the Implementation event handling methods.
| user_implementation | the user-made game | |
| Utils | see Utilities |
1.5.6